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π The EXCELLENT Hitscan Component V2 is finally here!
After a full rebuild from the ground up, V2 delivers blazing-fast performance (<1ms) and a massive feature upgrade β including piercing with damage falloff, bone-based damage, ADS, procedural recoil, AI turret system, full VFX pack, sniper scope, and more. π§ͺ Test everything in the included modern shooting range and interactive demo map. β 100% Blueprint | Fully Replicated | Easy Integration π¦ Designed for FPS, TPS, AI turrets, and any actor that can shoot π In-editor documentation & dev support included π Grab it now on Fab π¬ Questions? Drop them below or join our Discord

π The HarderStudios Fab Spring Sale is LIVE! π Get 30% OFF all HarderStudios products on Fabβbut hurry! The sale ends Tuesday, April 29 at 5 PM EDT.
Donβt miss your chance to grab EXCELLENT Unreal Engine tools at a discount.
π― Excellent Hitscan Component
π οΈ Excellent Hitbox System
π Shop now: https://www.fab.com/sellers/HarderStudios

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EXCELLENT Hitscan Component V2
The Excellent Hitscan Component V2 is a flexible Hitscan System designed for professional First Person Shooter (FPS) and Third Person Shooter (TPS) games. With its high-performance architecture and extensive customization options, it's designed to meet the needs of modern combat game development.
Key Features:
- - π What's New in V2
- - Rebuilt from Scratch: 10x faster than v1, clocking in at under 1 ms per hitscan.
- - Demo Map: Fully featured environment to test, tune, and understand every system in the pack.
- - Shooting Range: A clean, modern space for playtesting and calibrating your weapon setups. Perfect for your game, your players will love it!
- - Enhanced Piercing Logic: Wallbang anything using actor tags!
- - Advanced Hitmarker System: Visual feedback for body shots, head shots and eliminations.
- - Full VFX Setup: Muzzle Flashes, Bullet Tracers, Surface Impacts and decal support for three material types (Concrete, Metal and Flesh).
- - Procedural Pattern Generation: Setup your shooting pattern exactly as you wish!
- - Higher Flexibility: Either use Configs, Data Assets or Parameters. You decide.
- - Friendly Fire: The Hitscan Component detects team members!
- - Bone Damage Multipliers: Setup your own Damage Multipliers for immersive realism!
- - Ready-To-Use Turret System: Intelligent automated targeting and firing behavior that can be customized for your game.
- - Procedural Recoil (Lite): Minimal recoil animation system with camera shake for fast prototyping. Save time for your development.
- - Procedural Weapon Switch (Lite): Simple system to switch weapons using a simple Animation Blueprint.
- - Healthbar Component: Simplistic Healthbar that can be added to any actor!
- - π§± Core Features!
- - Piercing Ability: Easily configure piercing depth and damage. Use Tags to make anything piercable.
- - Range Damage: Customize range damage loss for each of your weapons!
- - Versatile patterns: Choose between random, fixed, spread, or horizontal shot patterns.
- - Shot Spread Configuration: Fine-tune hitscan count, angle, and offsets.
- - Optional Ignore Aim Down Sights Socket: Perfect for High Recoil weapons.
- - Hits Actors Once: Unlike the 'MultiLineTraceByChannel' our 'OnPerformHitscan' will correctly count hits!
- - Multi Barrel Support: Perfect for Combat Roboters, Turrets, Drones or any type of crazy weapon system!
- - Bone-Specific Damage: Assign different damage values for body, head, limbs or any phyiscal body.
- - Hitmarker counter: Correctly counts the amount of confirmed hits. Must have for any Player Points system!
- - Correct Visual Feedback: No VFX after piercing an enemy!
- - Friendly Fire: Detects enemies or team members using actor tags.
- - π¨βπ» Replication
- - Replicated multiplayer examples including functional replicated Character and Inventory to jump start your project.
- - π¨ Visual Feedback
- - Full VFX Setup: Muzzle flashes, bullet tracers, surface impact effects, and decal support for 3 material types.
- - Hitmarker System: Visual feedback for body shots, headshots, and eliminations. Even works for piercing with shotguns!
- - Sniper Scope Material: Lightweight and ready to integrate into your scoped weapons.
- - π§ͺ Development Tools
- - Interactive Demo Map: Test and understand every system in the pack.
- - Shooting Range: Calibrate your weapon setups in a modern environment.
- - Turret Developer Map: Test every scenario and fit the turret to your needs.
- - π§ Built For..
- - ..Studios and advanced indie teams developing modern shooter combat games.
- - ..Fast paced Action First Person Shooter(FPS) and Third Person Shooter(TPS) games.
- - ..Projects requiring reliable, modular, and high-performance hitscan logic out of the box.
- - ..YOU!
- - π Documentation and Tutorials
- - In Engine Documentation: Clear setup instructions and Blueprint organization. Designed to minimize onboarding time.
- - In Depth Documentation: AI powered GitBook assistent coming soon.
- - Tutorials: Detailed YouTube Videos coming after community feedback. Tell us what you want to see!
- - Need Assistance?
- - Join the EXCELLENT community for EXCELLENT support and to connect with other developers.
- - π¬ Backed by Dev-Focused Support
- - Developed by HarderStudios, with personal support and direct integration assistance to ensure a smooth experience from day one.
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More Info
EXCELLENT Hitbox Component
Elevate your shooter game with precision and flexibility using the Excellent Hitbox Component. Designed for seamless integration into any Unreal Engine project, this tool redefines hitbox management, providing a robust solution for balanced and engaging gameplay.
Key Features:
- - β Precision Customization: Define hitboxes for various zones like headshots, limbs, and more.
- - β Unified Hitbox System: Easily share and apply hitboxes across multiple character models or skins.
- - β Assign Damage Multipliers: Reward accurate aiming with critical hits to enhance strategic depth.
- - β Effortless Preset Management: Create, modify, and apply hitbox presets with ease.
- - β Seamless Integration: Benefit from an easy and efficient integration into your project, saving you valuable development time.
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More InfoFrequently Asked Questions
Do you offer technical support for your products?
Yes, we provide technical support for all our products. You can reach us through our contact form or our Discord server. We strive to respond to all inquiries within 24-48 hours.
Are your products compatible with the latest version of Unreal Engine?
We keep our products up to date. They are typically compatible with the latest stable version of Unreal Engine. Specific compatibility information can be found on the respective product page.
Can I use your products in commercial projects?
Yes, all our products can be used in commercial projects. The specific licensing terms can be found in our terms of use and on the respective product page in the Unreal Engine Marketplace.
Do you provide updates for your products?
Yes, we regularly release updates for our products to enhance performance and add new features. Updates are provided through the Epic Games Launcher, and you will be notified when a new version is available. Check the product page for the latest updates and changelogs.
How can I integrate your products into my project?
Our products are designed for easy integration into your Unreal Engine project. After purchase, you can import them directly into your project via the Epic Games Launcher. Detailed instructions can be found in the documentation for each product.
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